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For the full range of properties and values, see Flash CS4 Help. The following table contains a few of the most common properties and their ranges. If you know the possible properties that you can control and their range of values, this simple technique can accomplish quite a bit. propertyName = value įor example, if you have a MovieClip with an instance name of clip1 and you want to rotate it 90 degrees, the code would read this way: Clip1.rotation = 90 The basic syntax to change any property of a MovieClip is to type the clip's instance name, followed by a period (.), the property name that you want to change, an equals sign (=), and then the new value: movieClipInstanceName. Used with permission of Pearson Education, Inc. This article is adapted from ActionScript 3.0 for Adobe Flash CS4 Professional Classroom in a Book.